Exploring Outer Worlds: Visiting Planets, Is It Possible?

can you travel to all the planets in outer worlds

In the game Outer Wilds, players can travel to all the planets in the solar system. The game is about exploration, puzzles, and solving a mystery. Players control an alien astronaut who uncovers mysteries and puzzles to learn about the Nomai, an ancient race whose culture spans over all eight planets in the solar system. The player's starting location is Timber Hearth, where they can explore the planet, interact with locals, and learn how to fly and land their ship. From there, players can visit other planets such as Brittle Hollow, Giant's Deep, Ember Twin, and Dark Bramble, as well as moons, space stations, and a comet. Each location holds hidden secrets and clues that help players piece together the mystery of the game.

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The player has 22 minutes to explore before the sun goes supernova

In The Outer Wilds, the player has 22 minutes to explore the game before the sun goes supernova. This event occurs 22 minutes after the protagonist wakes up, killing everyone in the solar system. The protagonist's memories are then sent back in time by 22 minutes, starting another loop. While players can technically escape the blast radius, they will still die as their memories are uploaded to the Ash Twin Project.

The Outer Worlds is a single-player first-person sci-fi RPG set across multiple planets. Players can explore several medium-sized spaces across three planets, with two of the planets being accessible through DLC. The game features a survival difficulty mode called "Supernova", which has more consequences for things that go wrong and more difficult enemies. In this mode, players must eat, drink, and sleep to survive, and companions can die permanently.

While the game features several planets, there are some that are locked and inaccessible. These include Typhon, Olympus, Hephaestus, and Eridanos. It is believed that these planets will be part of upcoming DLC.

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The player can travel to all locations from their first expedition

The Outer Worlds is a single-player first-person sci-fi RPG set in a distant solar system. Players can explore two planets, several space stations, and asteroids. The two main planets are Terra 2 and Monarch. Terra 2 has an atmosphere viable for human life, while Monarch is home to fierce alien predators and an inhospitable environment for humans.

Players can also explore several moons, including:

  • AG434: "Tartarus" - a planet with a hellish atmosphere where The Board maintains a maximum-security prison called "The Labyrinth".
  • AG534: "Hephaestus" - the closest planet to the sun, where the Hephaestus Mining Company has established outposts.
  • AG111: "Olympus" - the largest of the two Jovian gas giants in the Halcyon system, with perpetual storms rendering it uninhabitable.
  • AG211: "Eridanos" - the second Jovian gas giant, with an atmosphere rich in hydrogen, helium, and noble gases, which are harvested for energy.

Players can also visit HRS-1084, a satellite in the outer part of the Halcyon system, and AG642: "Typhon", an uninhabited icy planetoid at the edge of the system.

While some planets and locations are accessible through the DLCs, it seems that players cannot travel to all locations from their first expedition. Some planets are locked and currently inaccessible, with no known method to unlock them. It is speculated that these locked planets will be part of upcoming DLC content. Therefore, players will likely need to purchase and download the DLCs to access all locations in the game.

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Players can practice flying and landing at Timber Hearth

In the game *Outer Wilds*, players can practice flying and landing at Timber Hearth, their home planet. Timber Hearth is a lush forest planet with expansive grass plains, large craters, and tall mountains. It is also the starting point of the player's journey, where they can explore the planet's ecosystem and interact with non-playable characters (NPCs) like Mica and Hornfels.

To practice flying, players can visit Mica, who can be found idling by the controls of a miniature version of the player's ship. This miniature ship can be used to practice flight controls, which are more challenging due to the scale and third-person perspective. Additionally, players can access the Zero-G Cave, where Gossan offers training in extra-vehicular space flight. In this cave, players can practice jetting around in zero gravity and repairing a broken piece of machinery, which will help them prepare for potential ship repairs in space.

To practice landing, players can visit the Launch Tower, which is a hollowed-out tree with a launch pad on top. The launch pad can be activated using a lift, but players must first obtain the launch codes from Hornfels at the Observatory. The Observatory also serves as a museum, where players can explore exhibits that introduce various objects and concepts relevant to their travels, such as Nomai artefacts and information about the end-of-life cycle of stars.

Players can also practice landing at the Scout-Launcher Platform near the ghost matter patch. This platform provides a stationary scout launcher that allows players to get a feel for scout usage and familiarise themselves with the layout of locations on Timber Hearth. Additionally, by firing a scout into the Youngbark Crater, players can practice navigating to specific locations on the planet.

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The Quantum Moon is a mysterious moon with macroscopic quantum properties

The moon randomly phases between six positions in the solar system when not being observed. It can exist in orbit around the Hourglass Twins, Timber Hearth, Brittle Hollow, Giant's Deep, the outside of Dark Bramble, and the Eye of the Universe. The moon emits a signal on the Quantum Fluctuations frequency and can be detected using a Signalscope.

The Quantum Moon is unreachable by conventional means. Attempting to land on the moon will cause the player to pass through it, emerging from the cloud layer back into space. To properly land on the Quantum Moon, a photo of the moon must be taken before entering its atmosphere and observed during landing. This prevents the moon from disappearing, allowing landing on its surface. The player will always land at the moon's south pole, regardless of the original entry vector.

The Quantum Moon's surface is unique in that it will look different depending on the planet it orbits, resembling and gaining its features. All objects on the moon's surface will also display quantum properties, moving when unobserved. The Quantum Moon's sixth location is highly enigmatic and vastly different from the other five variants. The surface is mainly smooth ground covered in purple strata, with many outcroppings of strange, crater-marked obsidian stone in odd geometries.

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The Eye of the Universe is a distant, mysterious planetary object in orbit around the sun

The video game *The Outer Worlds* features several planets and moons that players can explore. However, not all celestial bodies in the game are accessible. Players have noted that some planets are locked and cannot be explored, even after completing the game's main storyline. It is speculated that these locked planets may become available in future DLC releases.

Now, let's shift our focus to a different topic: the Eye of the Universe. The Eye of the Universe is a mysterious and distant planetary object in orbit around the sun. This object plays a pivotal role in the game Outer Wilds and its expansion, Echoes of the Eye. The Eye is older than the universe itself and is composed of an unknown quantum material, giving it highly quantum properties. It is visually depicted as a dark planet surrounded by a purple storm, with lightning strikes and strange branching structures extending into the storm.

The Eye of the Universe has a profound impact on the story and gameplay of *Outer Wilds*. It is the ultimate destination that players strive to reach, and learning about it and acquiring the necessary equipment to get there are key objectives. The Eye is the source of all quantum shards within the solar system and possesses a powerful quantum storm at its south pole. This storm is strong enough to sever the connection to the player's scout probe, making it impossible to recall.

The Eye of the Universe has a moon called the Quantum Moon, which is indirectly responsible for the quantum nature of the Eye itself. The inhabitants of a nearby ring world, known as the Stranger, discovered the Eye and its destructive potential. They learned that interacting with the Eye would reduce planets to dust and kill all life. This knowledge prompted them to build a spacecraft to block the Eye's signal, preventing others from finding it. However, one individual from the Stranger's world rebelled and briefly released the Eye's signal, allowing the Nomai, an alien species, to receive it and embark on a journey to find its source.

The Eye of the Universe holds a profound secret. When a conscious observer reaches the Eye, they can collapse endless possibilities into a single reality, triggering a big bang and the birth of a new universe. This discovery plays a crucial role in one of the game's endings, where the protagonist, after learning about the Nomai and the impending death of the universe, embarks on a journey to the Eye of the Universe, ultimately taking part in the creation of a new universe.

Frequently asked questions

Yes, players can travel to all the planets in the game.

The order in which you travel to the planets is entirely up to you.

There are eight planets in total.

Timber Hearth is the player's starting location and a good place to begin your journey.

Some other key locations to visit include Brittle Hollow, Giant's Deep, Ember Twin, The Interloper, and the Quantum Moon.

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