The internet has become an integral part of our daily lives, drastically changing the way we communicate, work, and access information. But how does data travel across the world through the internet? In simple terms, data is divided into chunks called packets, which are then sent across the world and reassembled when they reach their destination. These packets contain essential components such as the source and destination addresses, and they travel through a series of hops, from local internet service providers (ISPs) to long-haul providers, using the Border Gateway Protocol to find a route across multiple networks. The data is transmitted in the form of binary digits (0s and 1s) through physical cables, such as fiber optic cables or copper wires, or even wirelessly through WiFi signals. This complex system ensures efficient data transmission, allowing us to communicate and access information globally.
Characteristics | Values |
---|---|
What is data called? | Packets |
What do packets contain? | Source address, destination address, "time to live" (number of hops), length, and data |
How does data travel? | Through cables (e.g. fibre optic, copper wires) or wirelessly (e.g. WiFi, 5G, satellite) |
How does data get to websites? | Through DNS (Domain Name System) |
How fast does data travel? | In a fibreoptic cable: 200,000 km/s (124,300 miles/second); in the air: 299,100 km/s (185,723 miles/second) |
Who owns the internet? | No one; various organisations provide hardware for the internet to work |
What You'll Learn
Data is broken into 'packets'
Data is broken into small sections called "packets" to increase transfer efficiency and enable multiple pathways to one destination. This process is known as packet switching, and it is used on the internet and most local area networks.
A data packet is a basic unit of communication, a small section of a larger piece of data transmitted over a network. Each packet is tiny, typically about 64 kilobytes for IP (Internet Protocol) packet payloads and 1.5 kilobytes for ethernet packets, depending on the protocol used for data transmission.
A data packet consists of three parts: a header, a payload, and a trailer or footer. The header acts as a tag and contains information such as the packet source and destination. The payload is the actual data or information that needs to be transmitted. The trailer or footer contains a few electronic bits that tell the receiving device when it has reached the end of the packet sequence.
Packet switching optimizes the use of channel capacity and minimizes the time it takes for data to pass across a network. There are two major types of packet switching: connectionless packet switching, where multiple packets are individually routed, and connection-oriented packet switching, where data packets are assembled, numbered, and sent across a predefined route in a specific order.
Packet switching is advantageous when dealing with slow networks or transmitting files that exceed the limits of the network's capacity. It also enhances performance and prevents congestion, which can slow down data transmission.
The size of data packets depends on the speed of the network and the overall size of the file. Smaller packet sizes result in slower effective data rates, while larger packets are effectively faster. However, choosing tiny packet sizes can negatively impact performance, especially for larger files.
Each data packet has a tag or identification number, which helps the receiver reassemble the data at the destination. The process of reassembling the packets may include an automatic repeat request that can pinpoint any missing segments and request retransmission from the source if necessary.
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Packets are sent in a series of 'hops'
The journey of data from source to destination is rarely a straight line. Instead, it is segmented into steps known as "hops". A hop in networking represents the path a data packet takes when it moves from one network device, such as a router or switch, to another, en route to its final destination. Each hop is a crucial leap in the data's journey, encountering different network devices and possibly traversing various networks.
In the context of TCP/IP internetworking, the number of hops between two hosts is determined by the number of routers an Internet Protocol (IP) packet must pass through to reach its destination. As the packet travels from source to destination, the header of the packet maintains information about the "hop count", or the number of hops traversed. This information is stored as a Time to Live (TTL) parameter within each packet, which typically starts with a value of 128 and is decremented by 1 at each router (after each hop). If a packet is delayed due to router congestion, the TTL may be decreased by more than 1. If the TTL reaches 0 before the packet arrives at its destination, the next router will drop the packet, and retransmission will be required from the source host.
Hop counts play a crucial role in determining the optimal route for forwarding data across large internetworks. Generally, the route with the smallest number of hops is considered the best route for sending data. Each hop, or router, makes a critical decision about where to send the packet next, based on the most efficient route available at that moment. This decision-making process is informed by routing tables and algorithms that consider factors such as the number of hops, network congestion, and physical distance.
The dynamic nature of hops allows for adaptability in network conditions. The path a data packet takes may change due to link failures, congestion, or routing policy changes. This adaptability ensures network resilience and efficiency, allowing data to reroute around damaged or congested parts of the network.
The hop count directly influences network latency, speed, and overall efficiency. Each hop introduces a delay as the router processes the packet before forwarding it to the next hop. Therefore, a higher hop count generally results in greater latency and slower transmission speed due to the cumulative processing time at each hop.
To monitor hop count, network administrators use tools such as TraceRT (Trace Route), which traces the series of hops that data packets take to reach their destination. By analysing the output of TraceRT, administrators can identify the number of hops involved in data transmission and diagnose potential issues, such as unusual routes or bottlenecks in the network.
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Data travels through physical cables
Fibre optic cables transmit data by sending pulses of light along thin strands of glass, with the light being turned on and off to represent 1s and 0s. Fibre optic cables can transmit much more data than copper cables because light travels faster than electricity.
Data is sent in "packets", which contain the destination address and the request. Each packet moves through the network in a series of "hops", from one router or switch to the next, until it reaches its destination. The final hop takes the packet to the recipient, which reassembles all the packets into a coherent message.
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Data travels at different speeds depending on the medium
Data packets are transmitted through cables, WiFi signals, and radio signals. WiFi signals work like waves, much like radio signals. Once a router has received the signals from a device, the packet will continue through cables, from the router and out to the World Wide Web.
The speed of data transmission depends on the medium through which it travels. In a fibre optic cable, the speed of a data packet is about 200,000 km/s (124,300 miles/second). This means that the packet can circle the globe five times in a fibre optic cable. In the air, without interference, data packets can move at speeds of up to 99.7% the speed of light, or 299,100 km/s. That is 185,723 miles per second, or seven times around the Earth in the time it takes to blink.
However, it is important to note that these speeds are not always achievable due to obstacles such as routers, switches, and other nodes that do not support high speeds.
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Data is reassembled at its destination
Data is sent in chunks or "packets" across the world and is reassembled when it reaches its destination. This is done through a process called routing, where the data packets are directed to their destination. Each packet contains the destination address and the request.
The final hop in the network takes a packet to the recipient, which reassembles all of the packets into a coherent message. This is the final leg of the journey, known as the "last-mile connection", where the data is transmitted over a short distance using a high-speed connection, such as fibre optic cables or DSL lines.
Once the data reaches the recipient's device, it is received and processed by the operating system and applications. The data is converted back into binary digits (0s and 1s), which are then interpreted by the recipient's device to display the content or execute the instructions.
This process of reassembling data at its destination is a crucial aspect of ensuring efficient data transmission and allowing us to communicate, work, and access information across the globe.
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Frequently asked questions
Data travels across the world through a series of interconnected computers, servers, routers, switches, and other devices. These devices are connected using physical cables, such as fibre optic cables or copper wires. Data is broken down into small files called "packets", which contain information such as the destination address and the request. These packets are transmitted through a network of routers and switches, which use complex algorithms to determine the shortest path for the data to reach its final destination.
Data travels fast, very fast. In a fibre optic cable, data travels at about 200,000 km/s (124,300 miles/second). In the air, without interference, data packets can reach speeds of up to 99.7% the speed of light, or 299,100 km/s.
Data packets contain the destination address and are routed through a series of hops to reach their final destination. Each hop takes the packet to a local Internet Service Provider (ISP), which then delivers the packet to a long-haul provider responsible for carrying data across the world. The final hop takes the packet to the recipient, where all the packets are reassembled into a coherent message.